By GameSpot Staff Bethesda’s E3 2016 briefing could be stuffed with news. …read more
Daily Archives: 07.06.2016
Watch Subaru positively dominate the Isle of Man TT course yet again – Roadshow
By Andrew Krok This year, driver Mark Higgins took a modified WRX STI around the Isle of Man TT course in 17:35.139, crushing the previous record by almost two minutes. …read more
Verizon may pony up $3 billion for Yahoo’s Web business – CNET
By Lance Whitney Such a figure would be significantly lower than the $4 billion to $8 billion industry watchers predicted for Yahoo back in April, the Wall Street Journal reported. …read more
Source:: http://www.cnet.com/news/verizon-might-pony-up-3-billion-for-yahoos-web-business/#ftag=CAD590a51e
Drone Sightings Near Airplanes Have Fallen Since Last Summer
By Angela Chen
There are more drones than ever, but …
Drone Sightings Near Airplanes Have Fallen Since Last Summer
By Angela Chen
There are more drones than ever, but …
Graphics improvements for Embedded Linux in Qt 5.7
By Laszlo Agocs
As is the tradition around Qt releases, it is now time to take a look at what is new on the Embedded Linux graphics front in Qt 5.7.
NVIDIA DRIVE CX
The linux-drive-cx-g++ device spec introduces support for the NVIDIA DRIVE CX platform. This is especially interesting for the automotive world and is one of the foundations of Qt’s automotive offering. Also, DRIVE CX is in fact the first fully supported embedded system with a 64-bit ARM architecture (AArch64). When it comes to graphics, the core enablers for the eglfs and wayland platform plugins were mostly in place for Qt 5.6 since the stack is very similar to what we had on the previous generation Jetson Pro systems. There are nonetheless a number of notable improvements in Qt 5.7:
- The JIT is now enabled in the QML JavaScript engine for 64-bit ARM platforms. In previous releases this was disabled due to not having had received sufficient testing. Note that the JIT continues to stay disabled on mobile platforms like iOS due to app store requirements.
- eglfs, the platform plugin to run OpenGL applications without a windowing system, has improved its backend that provides support for setting up EGL and OpenGL via DRM and the EGLDevice/EGLOutput/EGLStream extensions. The code for handling outputs is now unified with the GBM-based DRM backend (that is typically used on platforms using Mesa), which means that multiple screens are now supported on the NVIDIA systems as well. See the documentation for embedded for more information.
- When it comes to creating systems with multiple GUI processes and a dedicated compositor application based on Wayland, QtWayland improves a lot. In Qt 5.6 the NVIDIA-specific support was limited to C++-based compositors and the old, unofficial compositor API. This limitation is removed in 5.7, introducing the possibility of creating compositor applications with QML and Qt Quick using the modern, more powerful compositor API which is provided as a technology preview in Qt 5.7.
One notable limitation for Qt Quick-based compositors (with no serious consequences in practice) on the DRIVE CX is the requirement for using a single-threaded render loop. The default threaded one is fine for applications, but the compositor process requires to be launched with the environment variable QSG_RENDER_LOOP=basic (or windows) for the time being. This may be lifted in future releases.
- If Qt-based compositors are not desired, Qt applications continue to function well as clients to …read more
Source:: http://blog.qt.io/blog/2016/06/07/graphics-improvements-for-embedded-linux-in-qt-5-7/
Stop Lying About Tesla’s Autopilot Crashing Your Car
By Justin Westbrook on Jalopnik, shared by Cheryl Eddy to Gizmodo
In the future, there’s no getting away from computers ratting you out for your human mistakes.
…
Best 4K Blu-rays – CNET
By Ty Pendlebury If you have invested in a 4K television and a 4K Blu-ray player, these are the absolute essential discs you must buy. …read more
Source:: http://www.cnet.com/pictures/best-4k-blu-rays/#ftag=CAD590a51e